News: Korean Online Games to Exceed $1.7 Billion by 2011Posted on Monday, September 29 @ 14:00:21 BST |
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A new “Games Market in Korea” study finds that approximately 67% of Korean users in their 20s purchase paid digital content, with one of the fastest growing segments being casual games, that are free-to-play, easy-to-learn and can be played in “micro-slices” of time of ten minutes or less. Current forecast indicates the online games market in South Korea will exceed $1.7 billion by 2011, driven by new releases and an ingrained gaming culture.
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Posted on Monday, September 29 @ 14:00:21 BST |
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