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    'Pacific Storm' - v1.4 Patch Available NOW

    Posted on Wednesday, May 02 @ 18:16:44 BST
    PCThe furious battle of Pearl Harbor became the first in the sequence of gory sea combats. Now you can take part in all major Pacific battles of the WWII in the Pacific Storm game that is a mixture of RTS, war-game and simulator. Thia v1.4 patch fixes a variety of issues and enables support for the 32-bit version of Windows Vista, but not the 64-bit edition.

    This patch contains the fixes and updates included in patches 1.2, 1.3 and 1.4. It will allow players to run the game on Windows Vista 32-bit version but not the 64- bit version.

    v 1.4 Fixes :

    Connection to local network server now displays actual IP address instead of 127.0.0.1
    Fixed a bug that did not allow changing team in multiplayer game mode.
    Fixed a bug that was allowing players to exceed limit of units in air simulation mode of the multiplayer.
    Fixed a bug that was allowing players to edit the list other player’s aircraft in multiplayer mode.
    Multiplayer game now needs at least two players to start.
    Fixed a bug that was making dive bombers sometimes plow into the water or land after dropping bombs when dive-bombing.
    Increased the damage from armor-piercing bombs to ships when dropped from dive-bombers.
    Fixed some major bugs that were causing CTDs while switching between tactical and strategic modes and sometimes during the game on the tactical level.
    The snorkel technology now has an effect on submarine performance. Submarines with snorkel technology use 10 times less air than without it.
    Changed the way ammunition was spent and shipped on the strategic level of the game. Now every base has a certain amount of ammo that can only be used up only manually. Automatic transportation of ammo for re-supplying the bases now usually consists of large amounts.
    Fixed a bug that was causing AI-controlled units to ignore the commands after loading a saved game.
    Fixed ammunition renovation of aircraft which was making bombing impossible in some cases.
    Fixed a bug that was causing collisions between player and enemy planes that leave the battlefield.
    Fixed a bug that was making dive-bombers sometimes not to drop bombs.
    Fixed some bugs that were causing malfunction of ships SAMs.
    Holding Shift while clicking an icon in a production/research/construction window now puts the process on hold or resumes it. Holding Alt while clicking changes the priority of an order.
    Fixed bugs that were causing incorrect display of information of the planes’ ammo level after switching between the tactical and strategic modes.
    AI is now a more challenging opponent on the strategic level.

    Source: WP


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    Posted on Wednesday, May 02 @ 18:16:44 BST
     
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