Ship Simulator 2008 is a simulation game that puts players at the helm of some of the most varied and detailed ships to be found at sea. This demo holds one mission and is based on a typical yacht rescue operation: bad weather, big waves, yacht in trouble, SOS call.
Ship Simulator is a simulation game that puts players at the helm of some of the most varied and detailed ships to be found at sea, all set within stunningly realistic 3D environments. Players can take control of a wide array of ship types, from massive cargo ships to speedboats, yachts, water taxis and even the mighty Titanic. The waters you sail are also as varied as the ships, from the biggest harbours in the world to calm aqua marine tropical waters. Perform tasks in the many pre-fab missions or just steam ahead freely.
Ship Simulator is a revolutionary simulation game that puts players at the helm of some of the most varied and detailed ships to be found at sea. Players will need to perform a multitude of tasks, all set within a stunning 3D environment, taking control of a wide array of ship types – from massive cargo ships and ferries, to speedboats, yachts, water taxis and even the mighty Titanic. The waters you sail are also as varied as the ships, with newly added harbours such as Southampton (including the Solent), Marseille and San Francisco. Ship Simulator 2008 will amaze you with its progress and will rock your simulated world.
Several new key features in Ship Simulator 2008 include:
Dynamic ocean waves, with realistic ship motions
Long distance travels , open ocean voyages between ports
Visible damage system
30 new complex and challenging missions
Extensive day, night, and weather systems
6 new ships, an oil rig, and 3 new environments
Walkthrough functionality and interactive bridge controls on all ships
Controllable container crane
Multiplayer feature to be added this September
Advanced vector graphic sea chart with full-screen display option, transparency setting, and high level-of-detail on text and depth readings
Advanced damage system showing holes in the ships after severe collisions
Free-roam mode where players can choose a ship, an environment, and set all weather, day, and time parameters which replaces the need for a mission editor for 99.9% of users
Realistic bow splash water, with support from an advanced physics simulation model
Extensive mapping options for keys and joystick buttons
Advanced rope system which allows you to connect and disconnect player ships to other ships or mooring boulders at will (anchoring is now also possible)
Addition of icebergs which cause damage when you collide with them
A system for sinking player ships when damaged below the water line (feature will be added this September).
During the summer, VSTEP will continue to work on localized versions for other European territories which are expected to ship in September 2007.
Source: WP