The Webs number one source of gaming news, downloads, reviews for playstation 2, playstation 3, xbox 360, nintendo and more.  Also featuring emulator downloads and counter-strike maps and downloads. Flight Simulator X   
  Login or Register
::  Home  ::  Cheats  ::  Screenshots  ::  Downloads  ::  Your Account  ::  Forums  ::
Site Menu
· Home
· Forums
· Cheats
· Contact Us
· Downloads
· Gaming Links
· Members List
· News Topics
· Private Messages
· Screenshots
· Statistics
· Stories Archive
· Surveys
· Top 30 Pages
· Your Account
 
Random Screenshot
Screenshot from Enemy Territory: Quake Wars on the PC
  • Check out the GamerBeef.com: Gaming News & Downloads for PC PS3 Xbox 360 Wii Playstation Gallery
  • Upload images
  •  
    Forums

     Do someone have NHL 08 serial code and no cd crack
     Sell : Apple iPhone 16gb and Nokia N95 8gb
     Brand New Playstation 3 80gb for sales
     FOR SALE:APPLE IPHONE 16GB AT JUST $300USD
     FOR SALE:APPLE IPHONE 8GB AT JUST $250USD

    GamerBeef.com: Gaming News & Downloads for PC PS3 Xbox 360 Wii Playstation Forums

     
    User Info
    Don't have an account? Register now!
    Login

    Membership:
    Latest: ssaitek12300
    Standby: 61
    Overall: 31234

    People Online:
    Visitors: 70
    Members: 0
     
    News:

    'Spaceforce: Rogue Universe' - v1.1 Patches Available NOW

    Posted on Friday, July 27 @ 17:09:00 BST
    PCOn your path to become the best-known pilot in space, through a yet unknown universe, you can fight, trade or smuggle to earn respect, wealth and fame.

    „Spaceforce: Rogue Universe comes with excellent graphics, accompanied by moderate hardware requirements and the full freedom of choice – in this non-linear space experience, the player is given the opportunity to master the game exactly how he/she wants. It includes trading, fighting, and raiding space stations and fortresses, but also the examination of cryptic artefacts and anomalies and, of course, mind-blowing warps through wormholes and long-distance space gates.

    SpaceForce - Rogue Universe Patch 1.1

    FIXES

    - fixed bug where resolution couldn't be changed
    - fixed joystick bug where truster is truned on by default for all joysticks
    - fixed bug where the game freezes (all ships stay on one place)
    - fixed bug where player's shield suddendly becomes undefined
    - fixed bug with infinite motion blur
    - fixed problem with missing piece of time and cloak device in Andromeda and Pyxis map
    - fixed bug where an NPC always attacked the player if he was under attack by the player's wingman, now he always attacks his attacker
    - fixed menu bug where right mouse button executed wrong actions
    - fixed bug where return from hiden systems caused wrong data to be loaded for normal system maps (wrong system name, prices, ships etc)
    - fixed bug with inconsistency with upgrade prices (5-6 level) and now upgrade cost for every level can be edited from GlobalData.cfg
    - fixed PageUp and PageUp key bug (where always mapped to single hit)
    - BioFlux gun is now lowered in position not to obscure the view with particles
    - fixed bug where building fighters didn't come out when we were busted in building hack
    - fixed bug and exploit where turrets fired on player even if something is on fire line (building, other turret, ship,...)
    - player can not anymore bribe building and station defence fighters
    - fixed crash bug with com channel when target has been deselected and then executed action
    - fixed exploit where shield has been restored while we are in inventory
    - fixed exploit with sniper mode and fast fire rate after unequipping sniper tool
    - fixed bug where various sound effects started to play while loading screen was active
    - increased wingman tolerance on our fire
    - wingman fire is not anymore reported as our fire
    - sniper laser doesn't deflect any more from other objects
    - the game will not crash any more if music engine fails to initialize because of unsupported codec or any other similar problem
    - fixed bug with the crash when selecting a profile that contains a dot (".") in the profile name
    - fixed bug with using truster on Logitech Extreme 3D PRO joystick
    - fixed crash bug when creating new profile after playing the game some time with another profile (game still running)

    FEATURES

    - added support for 1440x900 resolution
    - added support for 1280x800 resolution
    - added support for 8x Antialiasing mode (nvidia 8xxx series card)
    - durability cost changed to 1500 c
    - pirate first class is now more balanced (first mission also)
    - EMP now takes 20 units of the shield
    - illegal cargo for the current system we are in is now colored in red in inventory
    - crafting screen is now available in inventory (only for crafting info)
    - crafting screen is now available in repository (only for crafting info)
    - easy mode is now much easier
    - when the player hits other objects the bounce power is now lower
    - accepted quest location is now visible on the mini map screen
    - durability now depends on ship damage unlike so far where it depended on gameplay time
    - sniping mode has now 2x lower fire rate but does same damage
    - now there is a bigger chance that other NPC will attack our wingman
    - with cloaking device on less is the chance of getting caught while hacking
    - rebalanced experience rewards (buying upgrades gives now much less xp, mining now gives xp)
    - NPC fire angle is reduced
    - NPC can now go up to 30th rank, just like the player
    - buildings are now also charted on the mini map and player minimap marker is much bigger
    - now quest can be dismissed (new button) but with no refund
    - now in mega speed mode player can see projected icons (stations, gates, cargo) as well
    - a yes/no option for the 'Store Profile' option has been added
    - quests now don't respawn in stations if you undock and dock, they only respawn when you enter a system
    - solved or faield quests can now randomly be reactivated (can be enabled from config.cfg RespawnQuests: 1, disabled by default) and respawn chance can be also set from GlobalData.cfg (fChanceToRespawnQuest: 1.0)
    - teleport animation can now be disabled from config.cfg (EnableTeleportAnimation: 1)
    - Joystick roll (twist) can be enabled/disabled from Config.cfg (UseJoystickRoll: 0)
    - Joystick dead zone value can be now set from Config.cfg (JoystickDeadZone: 1000.0)
    - status of our wingmen's shield and armor is now displayed on the wingmen list on the HUD MODDING
    - time to recharge mega jump is reduced from 360 sec to 300 sec and this var can be now changed in GlobalData.cfg (fMegaJumpTime: 300.0)
    - radio chat can now be disabled from cofig.cfg (EnableRadioComm: 1)
    - experience messages can now be disabled from config.cfg (EnableExperienceMessage: 1)
    - user can now set radio chat frequency from config.cfg (RadioMessageChance: 100)
    - the amount of damage the planet atmosphere does to a player can be modified from .planet file
    - .model files can now be located in any data subfolder, unlike so far (they could only be in the data root)
    - now in config,cfg user can enable switching weapons in the middle of the battle (EnableInventoryInBattle: 0) disabled by default
    - Joystick truster can be enabled/disabled from Config.cfg (UseJoystickTruster: 1)
    - amount of shield for EMP and durability cost can be changed from GlobalData.cfg (fEMPShieldAmount: 20.0)
    - amount of shield for EMP and durability cost can be changed from GlobalData.cfg (fDurabilityCost: 1500.0)
    - in config.cfg there is a new variable (InstantQuestText: 0) which can instantly show quest text in quest log if set to 1
    - now it's possible to set own engine texture in Shipstats sfd file (e.g. SolidEngineTexture: DataHardEngineDraglon.dds SoftEngineTexture: DataSoftEngineDraglon.dds) if texture is not set the civilisation default one will be used
    - added possibility to change NPC and wingman fire tolerance from GlobalData.cfg (fNPCTolerance: 80.0 fWingmanTolerance: 140.0)
    - now it is possible to add an effect (particle emitter) on a ship in Shipstats sfd file
    - effects can be added on a map from Game Editor

    Source: WP


    Talk about this article in the discussion forums

    Not a member of GamerBeef? Sign-up for a membership here!

    Important notice:
    Please note that all news articles are submitted by our users. We are not responsible for the content posted. Any offending and abusive articles will be removed by our administrators when they become aware. Any copyrighted works will also be removed immediately upon request. If you think that this article is copyrighted, please use the contact us link on the left to make us aware of this.

    Posted on Friday, July 27 @ 17:09:00 BST
     
    Other links
     
    Related Links
    · PC Cheats
    · PC Screenshots
    · More about PC


    Most read story about PC:
    'Medieval II: Total War' v1.2 Patch Coming Thursday

     
    Article Rating
    Average Score: 0
    Votes: 0

    Please take a second and vote for this article:

    Excellent
    Very Good
    Good
    Regular
    Bad


     
    Options

     Printer Friendly Page  Printer Friendly Page

     
    The comments are owned by the poster. We aren't responsible for their content.

    No Comments Allowed for Anonymous, please register
    You can syndicate our news using the file backend.php
    GamerBeef - 2007 © All Rights Reserved
    Privacy | Terms


    Page Generation: 0.116 Seconds